We’re looking for a Head of Client-Side who’s passionate about clean code, real impact, and making things better - not just maintaining the status quo. You’ll shape the client-side strategy across a diverse game portfolio, lead a team of talented engineers, and roll up your sleeves when needed (yes, real hands-on coding!) .
What You'll Do
- Set the vision for client-side tech (ZeptoLab-framework, Unity, common modules)
- Drive hands-on improvements (15% of time)
- Align with stakeholders and present clear, well-structured tech plans
- Grow and mentor a strong team (career paths, feedback, performance)
- Spot problems before they happen - and fix them
- Support cross-functional projects and external partnerships (including work-for-hire)
- Own Tech Art direction alongside core tech leadership
What You'll Bring
Must-havesUnity & C# (expert level)Multithreading, 3rd-party SDKs (ads, analytics)CI / CD pipelines (you’ve built them yourself)Data-Oriented Design (DOD)Experience building scalable common techNice-to-havesC++ (custom engine work)Understanding of service-based server architectureSoft Skills&LeadershipYou listen, align, and handle resistance with clarityYou know how to grow people, give feedback, and structure a high-performing teamYou balance tech, product, and business without losing your edgeWhy Join Us?
Freedom to build and lead the way you and the team believe is rightTech diversity : Unity + C++, big online titles + small offline gemsReal challenges that need real solutionsGlobal team with a strong culture